Here’s something that’s one of a kind: Agent November. Imagine, if you will, a game that uses the sixty-minute-countdown puzzle-solving conventions of an exit game. Then take it out of a single location, and put it into a park. Merge it with the puzzle hunt conventions involving travel from location to location to find the clues and their solutions, then generously sprinkle a “defusing a nuclear device to save London” storyline over the top, and the chance to meet the titular Agent November at the start. This site isn’t quite sure what the result is, except that it sounds extremely cool and completely relevant.
The concept of an outdoor exit game is a logical development from the indoor games we all know, and it’s extremely well-suited to London, where rents can be astronomical. A great part of the atmosphere of an exit game comes from the look and feel of the contents of the room, but an outdoor game might be able to feature several different evocative locations to build up the story over time. It’s tempting to imagine that the scale of observation required might be a little different in an outdoor game, as well; instead of having to look from one side of a room to another, the locations can be as close or as far apart as necessary. The experience might end up being more authentically kinetic as a result. Then there’s the thought that the weather might have an impact on the game, for better or for worse…
The closest thing to compare this to is the detective tours offered by Bath Escape, but these do not obviously have the time pressure that plays such a part of the conventional exit game experience, and may not have the exciting-sounding gadgetry involved as well. An interview with proprietor Nathan Glover reveals his fine exit game pedigree. (This site also really likes the thought of his suggestion that “…there may be the possibility to link similar games together into a network, where complementary businesses can recommend each other. After all, most of these games can only be played once, so it would make sense to pass on customers to each other.“)
The game takes teams of 4-6 and is run at noon, 2pm and (light permitting) 4pm daily. It costs £78 per team to play on weekdays and £84 per team at weekends. The experience starts with a rendezvous with a secret agent in a pub and goes from there. How exciting to see the concept of the exit game spread its wings – and how much further might it fly!