Let’s shine a spotlight on some of this site’s highlights of 2015.
DASH 7 at the end of May was a spectacular day. The puzzles were rather tougher than those of the previous two years, in the main, but ingenious and thematic. The company was excellent; many thanks to everyone who put the event together, whether globally or specifically in London. Being able to cover the event extensively on Exit Games UK was also a treat. A date for DASH 8 has been announced, but it has not yet been confirmed whether anyone has stepped up to the plate to run the event in London. If nobody does, it’s quite possible that there won’t be a DASH in London this year. Does DASH have your name on it?
This site considers 2015 to have been an amazing year for puzzle TV. Here in the UK, Only Connect was great fun, as usual. Race To Escape in the US divides opinion – it has been pointed out many times that it encourages behaviour that nobody would want to see in a real exit game – but this site considered it great fun, full of clever ideas and remarkably variable from week to week, well worthy of an inclusion in a highlight post. Series four of The Genius was outstanding; some consider it the best season of the four, others don’t, but it’s definitely there or thereabouts. Quiz The Nation was both a highlight for those who were able to win hundreds or thousands of pounds from it – and, it should be noted, received their winnings in full and promptly – and a slight lowlight in that it only had one short run at the start of the year and perhaps hasn’t yet lived up to its strong potential.
On a related topic, this year, this site got really excited about getting to interview the team behind The Cyberdrome Crystal Maze, and following the progress from a distance of the live The Crystal Maze attraction coming in less than three months’ time. This year’s April 1st post was a lot of fun to put together and it was a selfish thrill to be quoted in pieces by CNBC and by the BBC.
It’s also been very exciting to read about the parallel development of the genre in so many different countries. People want to talk about these games of ours, and related games, and this leads to weblogs; from there, weblogs lead to meetings, or perhaps conferences. It’s always slightly disappointing when cool events aren’t documented in nearly as much detail as you hope they might be, and there seems to have been only one report of the MIT Escape Room Game Jam in April. Stuttgart’s Escape Games Convention sounds amazing, but again there seems only to have been the official report and a recommended write-up at Play-it-Real talking about it… at least, in English. (The Twitter hashtag has gone dormant.) October saw the Ontario Escape Room Unconference; the report gives some flavour, but the Google document generated by the participants has so much more to offer. Fingers crossed that this example of best practice can be emulated in the future.
The games, the puzzles and the ideas behind them may fascinate, but to (mis?)quote Alan Parr, “it’s the people, not the games, that make the hobby”. Here’s to much more of everything in 2016!